Ilmar

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Ilmar is the capital of a Palleseen Perfecture and the third-greatest Maric city, perched in Telmark against a mountain range and bisected by a river crossed at Portbridge and Rathbridge. It is a palimpsest of failed dominions: Maric kings and dukes once ruled from Armigine Hill; the Varatsin ducal line conjured a cursed district called the Reproach and was exterminated for it; the Palleseen Sway conquered the city and imposed Correct Thought doctrine, renaming it the "City of Bad Decisions" while the older epithet "City of Last Chances" persisted. The Gownhall survives as an "ivory tower" whose gates remain "at least halfway free," the Anchorwood presses against the city's outskirts through a single grove, and the Indwellers who once ignored the settlement call it simply "the houses." Across the three books in which it appears, Ilmar functions as setting, wound, and origin simultaneously: it is the stage for occupation and insurrection, the city from which its most important protagonist is exiled and whose memory structures every subsequent identity he assumes, and the place where abandoned gods rot in the filth alongside the living.

The city's significance to the series is architectural as much as political. Its geography encodes every power struggle the narrative stages: the Perfector rots in a filthy bath on Armigine Hill while factories in the Hammer Districts guzzle demons and workers; the Allorwen quarter of Mirror Allor trades in sacred objects and forgeries at the edge of the Gutter Districts; the Reproach sits as "a hole in the collective vision and memory of Ilmar that nobody can look straight at." The narration equates the city's condition with that of its governor: he waits, alive and tormented, "just like the city of Ilmar and all the other fallible things." It is the city where religions go to decompose, where a shabby hairy figure called God shares space with cat-sized versions of ancient bull-gods, and where a former votaress turns sorcerous tricks for Armigers and sweating Pals.

The arc of Ilmar across the three books traces a movement from occupied solidity to psychological dispersal. In the first book it is a whole city under tightening occupation, with a student uprising at the Gownhall, a Perfector dying of a dead man's curse, and a keeper of the Anchorage announcing that the Wood is open. In the second it is already a past tense: the homeland of a smuggler of gods who is exiled from it, its uprising referenced only as "the big street fight," its abandoned deities remembered from a distance. In the third it is a sequence of shed skins-beggar, conscript, accessory, devil-reduced to "the first stratum of a self that no longer holds together." The hope of Ilmar or its damnation remains, at the close of the final book, an open question.

The Place

Geography & Character

Ilmar sprawls from Armigine Hill, where the Ducal Palace serves as the Palleseen seat of governance and the Donjon of Ilmar functions as prison, interrogation complex, and execution yard, down through the Gutter Districts and the Hammer Districts with their demon-fuelled factories, and across the river to the poorer quarters - ch 10, ch 31. The Gownhall, "Ilmar's ivory tower," survived the city's induction into the Palleseen Sway and retains gates "at least halfway free" from Palleseen control - ch 6, ch 37. At the city's edge the Anchorage, a wood-built hostelry predating the surrounding architecture and marked by an anchor symbol, opens onto the Anchorwood when the moon is right; the dark between the trees is described as going "on forever," a magical world of hungry beasts and hidden paths to other lands - ch 2. To the north the Reproach persists as a zone of illusions, undying courtly revels, and maddening defence, created by the Varatsin ducal family and left behind when the ruling classes re-established themselves on Armigine Hill after their fall; its boundaries may be growing - ch 15, ch 17. The Mirror Allor quarter, at the edge of the Gutter Districts, houses displaced Allorwen refugees in circle houses among fortune-tellers and occult scholars, and half of Ilmar's treasures pass through its shops - ch 12.

The sensory texture of Ilmar is one of decomposing sacredness and claustrophobic occupation. "Ilmar was where religions went to decompose" - river gods, ancestral bird-gods, mine gods, and Orvost, the Divine Bull shrunken to cat-size beg for priesthood in the city's filth, and God appears as "a shabby little hairy figure, no more or less than all the other verminous failed divinities that infested Ilmar like fleas" - ch 41. Outsiders find the city an uncanny pressure: Hellgram, a soldier from elsewhere, experiences it as "a thing evolved for the depths of the sea brought suddenly to the surface," too tall and too angular for its streets, spooked by the mundane - ch 42. The city seeps into those who remain in it, "replacing him piece by piece with locally sourced materials, erasing what he was" - ch 24. The Indwellers, who "never came to Ilmar save when the moon was right," call the settlement simply "the houses"-"Not city, not even town, just houses. The things people had come and built after the forest had been cut back to that one grove" - ch 6, ch 21.

Who Holds It

The Palleseen Sway occupies Ilmar and enforces Correct Thought doctrine through the Perfecture, whose governor-the Perfector Culvern-presides from the Ducal Palace while rotting alive in a filthy bath from the Old Duke's curse, his affliction taking "not just his body, but his mind" - ch 13, ch 30. Below the Occupiers, native governance has collapsed into collaboration: inhabitants recruit one another in pale-grey uniforms, and the priests of the native Mahanic Temple now echo Occupier ideology in their sermons - ch 1. The Armiger families, the old martial aristocracy, are expected to bring retainers to defend the city but do not - "they aren't" - ch 37. The Gownhall retains a measure of autonomy, and its faculty and students invoke "reasoned discussion of grievances" against Palleseen authority - ch 37. The Lodges once taxed all under-the-table business in Ilmar, a system Ruslav attempts to revive under a patriotic banner - ch 15. Shadow-markets swarm with fake warding bundles, while the real ones are made by "a dozen artisans and enchanters" - ch 2. After the Gownhall uprising, the city enters a phase where "it would only get tighter or, at best, stop getting tighter for now" - ch 28.

The second and third books reframe who holds Ilmar from the perspective of those who lost it. The new Perfector, a Palleseen officer from Correct Erudition, is dispatched specifically to harvest magic for tablethi, deploying Ratcatchers to capture gods and spirits for extraction - ch 7, House of Open Wounds. Accessory 'Maric' Jack ran a smuggling network spiriting deities out of the city and into the Wood to keep them from Decanters, was caught, and exiled permanently - ch 7, ch 24, House of Open Wounds. In the third book, Ilmar's occupation is inseparable from conscription: Jack is taken into the Palleseen army as an Accessory, his Ilmari speech marking him as foreign and earning him the name "Maric Jack" - ch 30, Pretenders to the Throne Of God.

What Happens Here

Ilmar stages the series' central confrontation between occupation and resistance. The Gownhall uprising sees students hold barricades with crossbows and batons; Lemya distributes water, wine, and the last tablethi, then leads students in pushing a heavy dining table over the barricade to strip the Palleseen of ammunition; a Palleseen officer reads the terms of their breach of the Charter of Correct Thought - ch 37. A Palleseen three-day search-and-detention sweep follows in Mirror Allor - ch 24. The mills and factories of the Hammer Districts go silent simultaneously at the height of the uprising, and workers spill into the streets - ch 31. Aullaime descends into a demon-fuelled factory and invokes a final-appendix clause demanding each bound demon destroy at least seven wearers of the Palleseen uniform before contractual release - ch 43. The Siblingries organise in the Hammer Districts - ch 28.

The Old Duke, the last Maric ruler who "turned the hangings into his circus," was hanged in the Donjon yard; his curse afflicts Culvern, and it transcended death - ch 13, ch 23, ch 26. The Reproach, left from the Varatsin extermination, persists as a zone no one can look at straight, its boundaries potentially growing - ch 10, ch 15, ch 17. The night after the Reproach host is paraded through the city, Langrice hammers the bar at the Anchorage and announces "The Wood's open," and the Allorwen, students, factory people, and Ivarn Ostravar prepare to go - ch 47. Nihilostes, a priestess of Zenotheus infiltrating resistance cells, grows fond of Ilmar's comforts and resolves after Yasnic's arrest to "implant the seeds of chaos into every fertile mind she could find" - ch 22.

In the second and third books, Ilmar's events recede into memory: the uprising becomes "the big street fight," its aftermath produces burned soldiers bearing wounds "unlike anything seen in a year of fighting in Ilmar," the cause unexplained - ch 4, House of Open Wounds. Jack's shrine sheltering abandoned deities, his mentor Kosha's hanging, and his exile all belong to the city's past. In the third book, Jack remembers Ilmar as "the sort of thing that knocks the neat edges off your naivety" - ch 39, Pretenders to the Throne Of God.

History

City of Last Chances

Ilmar is an occupied city, capital of a Perfecture under the Palleseen Sway, three years into the Occupation by the time the book opens - ch 1. It is the third-greatest Maric city, a place where the Mahanic Temple once held dominance alongside many other faiths, and where the Palleseen Occupiers now enforce Correct Thought doctrine, arresting locals for Incorrect Speech and Incorrect Exchange - ch 1. The city's inhabitants recruit one another as collaborators in pale-grey uniforms, and the native religion's priests now echo Occupier ideology in their sermons - ch 1. The native Marics are a distinct ethnic and national group within the city, whose cultural heritage the occupation treats as a problem to be managed - ch 14.

The city's geography is layered and contested. The Ducal Palace on Armigine Hill serves as the Palleseen seat of governance, where the Perfector Culvern stamps laws - ch 10, ch 13. The Donjon of Ilmar is the prison, interrogation complex, and execution yard from which the occupiers project force - ch 9, ch 23. Below and beyond the hill, the city sprawls into the Gutter Districts, the Hammer Districts with their factories that guzzle demons and workers, and across the river via Portbridge and Rathbridge the poorer quarters - ch 10, ch 31. The Gownhall, described as "Ilmar's ivory tower," has survived Ilmar being inducted into the Palleseen Sway and its gates are "at least halfway free" from Palleseen control - ch 6, ch 37. On the outskirts sits the Anchorage, a wood-built hostelry predating the surrounding architecture, marked by an anchor symbol, whose grove opens onto the Anchorwood when the moon is right - ch 2. The Anchorwood borders the city, its dark between the trees described as going "on forever," a magical world containing hungry beasts and hidden paths to other lands - ch 2. The Indwellers "never came to Ilmar save when the moon was right," and the Indwellers' own word for the city is "the houses" - "Not city, not even town, just houses. The things people had come and built after the forest had been cut back to that one grove" - ch 6, ch 21.

To the north lies the Reproach, a cursed district created by the Varatsins, the ancient ducal family who trafficked with things beyond the Anchorwood and the the Kings Below; their line was exterminated by the other Armiger families, but their curse persists as a zone of illusions, undying courtly revels, and madness that attacks intruders - ch 17. The Reproach is "a hole in the collective vision and memory of Ilmar that nobody can look straight at" - ch 10. It was left behind when the ruling classes re-established themselves on Armigine Hill after the Varatsin fall, and its boundaries may be growing - ch 15, ch 17. The Port to Nowhere is another location from which a band of pilgrims sets out toward the Wood - ch 47.

The Mirror Allor quarter sits at the edge of the Gutter Districts, named for the nation of Allor across the border, and is home to displaced Allorwen refugees-mystics, sorcerers, artisans-who sell goods, second-hand magic, forgeries, and sacred objects; half of Ilmar's treasures pass through its shops - ch 12. The Allorwen quarter contains circle houses, fortune-tellers, occult scholars, and family businesses that resist the Occupation - ch 4. Half the Draymen (cart drivers) of Ilmar will not take an Allorwen passenger - ch 10. The Palleseen conduct a three-day search-and-detention sweep of Mirror Allor after the Gownhall uprising - ch 24.

Ilmar's pre-Occupation history is central to the book's political texture. The Old Duke was the last Maric ruler, a man who "turned the hangings into his circus," with peddlers, fried meat, children's toys, and beer accompanying public executions - ch 26. The Palleseen conquered the city, and the Old Duke was hanged in the Donjon yard; his body was left unblemished, and his curse now afflicts Culvern, who rots alive in his bath while Palleseen medicine, Correct Thought, Allorwen quacksalvers, and Maric healers all fail - it transcended death - ch 13, ch 23. The city was renamed "City of Bad Decisions" after the Occupiers escalated the Old Duke's hangings, though "City of Last Chances" remains "one of Ilmar's age-old nicknames," reframed by Lemya's poem from a hard-luck epithet into a revolutionary prophecy - ch 6, ch 10. The pre-Occupation governance of Maric rule-a king and dukes-is the Ravens' stated aim for restoration - ch 35.

The Lodges once taxed "every piece of under-the-table business in Ilmar," a system Ruslav attempts to revive under a patriotic banner when confronting ruin-divers heading into the Reproach - ch 15. The shadow-markets of Ilmar swarm with fake warding bundles, and the real ones are made by "a dozen artisans and enchanters" from "sticks and feathers, carven wood and precious metals" - ch 2. Langrice, keeper of the Anchorage, is described as "Ilmar's ambassador to the Anchorwood," an unspoken office the Allorwen recognised, and the old covenant between the keeper and the Wood predates the earliest houses of Ilmar - ch 42, ch 47.

The abandoned gods of Ilmar form a degraded pantheon living in the city's filth: river gods, ancestral bird-gods, mine gods, Orvost, the Divine Bull shrunken to cat-size, all begging for priesthood because a recent apostasy left a visible "god-shaped gap" - ch 41. "Ilmar was where religions went to decompose," and God appears as "a shabby little hairy figure, no more or less than all the other verminous failed divinities that infested Ilmar like fleas" - ch 41. Mother Guame, a former votaress, now turns "sorcerous tricks for Ilmari Armigers and sweating Pals" - ch 9. Yasnic remembers that when Ilmar was tolerant, he and his former priest Kosha had three rooms above a tanner's and practised openly - ch 1.

The factories of the Hammer Districts operate on bound demons performing labour; the conjurer Aullaime descends into one such factory and invokes a final-appendix clause in every contract she ever negotiated, demanding each demon destroy at least seven wearers of the Palleseen uniform before being released from all contractual duties - ch 43. The Siblingries organise in the Hammer Districts - ch 28. The mills and factories go silent simultaneously at the height of the uprising, and the workers spill into the streets - ch 31.

The Gownhall uprising transforms the city. Students hold barricades with crossbows and batons; Lemya brings water, wine, and distributes the last tablethi, then leads students in pushing a heavy dining table from the Lesser Maestro's Hall over the barricade to strip the Palleseen of ammunition - ch 37. A Palleseen officer reads the terms: "By the authority of the Perfector of the city and environs of Ilmar," he declares, "those dissident citizens currently arrayed under arms are found to be in breach of the following sections of the Charter of Correct Thought, namely..." - ch 37. The faculty and student body respond by invoking "reasoned discussion of grievances" - ch 37. The Armiger families are expected to bring retainers but do not - "they aren't" - ch 37. After the uprising, the city enters a phase where "it would only get tighter or, at best, stop getting tighter for now" - ch 28. Nihilostes, a priestess of Zenotheus infiltrating resistance cells, has grown fond of Ilmar's comforts and resolves after Yasnic's arrest to "implant the seeds of chaos into every fertile mind she could find" - ch 22.

Culvern, the Perfector, presides over the Perfecture of Ilmar from the Ducal Palace, a man consumed by the Old Duke's curse, rotting in a filthy bath, his affliction taking "not just his body, but his mind" - ch 13, ch 30. He demands that Yasnic heal him, threatens to decant God, hang Yasnic publicly, and execute his followers - ch 23. He frames the Sway as "the greater good" and "perfection" - ch 23. In a cramped former airing cupboard within the Palace, he dismisses the Gownhall events, reveals intelligence reports, and orders a mask placed on Nisbet - ch 48. The narration equates his condition with the city's: he waits, alive and tormented, "just like the city of Ilmar and all the other fallible things" - ch 13.

The occupied city seeps into outsiders. "Ilmar is seeping into him, replacing him piece by piece with locally sourced materials, erasing what he was" - ch 24. Hellgram, a soldier from elsewhere, finds Ilmar "a thing evolved for the depths of the sea brought suddenly to the surface"; he is too tall, too angular, spooked by mundane things, the uncanny commonplace - ch 42. He has spent five years fruitlessly searching Ilmar's districts for his lost wife and is nearly out of districts - ch 42. Mother Ellaime, a native of Allor living in Ilmar, hides her accent and beaded choker from the Occupiers - ch 1.

The night after the Reproach host is paraded through the city, Langrice hammers the bar at the Anchorage and announces "The Wood's open." The warding bundle is placed on the counter. The Allorwen, students, factory people, and Ivarn Ostravar prepare to go; Blackmane objects but is shut down and decides to stay in Ilmar - ch 47. In the aftermath, Yasnic says "They'll come back." Langrice answers: "Something'll come back wearing their faces." Yasnic insists it will be them, or some part, united with "the old days of Ilmar." Langrice feels their potential return as a change in weather - ch 49. "The hope of Ilmar or its damnation" is the phrase that closes the city's story in this book - ch 49. A new grandee is coming to Ilmar from the Archipelago, headed toward the Wood - ch 49.

House of Open Wounds

Ilmar is a city in Telmark, situated "right up against some" mountains, and it is the homeland of Accessory 'Maric' Jack - ch 17. The Maric language is the native tongue of Ilmar, and it is the language in which Jack and God converse in public during the events of the novel - ch 40. A small Divinati presence existed in the city; Jack "picked up a little" of Divinati balance philosophy there, though he dismisses it as "a good scam" - ch 16. The city also contained an Allorwen ghetto, the existence of which creates an initial frostiness between Jack and Mother Semprellaime when they discover their shared origin - ch 7.

Before the novel's present, Jack served as a priest of God in Ilmar - ch 4, 6, 7. His mentor and guardian, Kosha, also held that priesthood and took Jack in as a child; Kosha was eventually hanged - ch 43, 51. After losing his priesthood, Jack gained the ability to see all the abandoned deities littering the city and established a shrine sheltering them, including Life Of Dead Trees and The Fisher King - ch 7. He also had a friend in Ilmar who was a priest of Zenotheus, a woman who tried to convert him and whom he remembers fondly: "she had the best tea" - ch 24.

Ilmar fell under Palleseen occupation, and roughly a year before the novel's present, an uprising against that occupation took place in the city - ch 25. Jack refers obliquely to "the big street fight" that occurred at that time - ch 4. The aftermath included burned soldiers bearing wounds "unlike anything seen in a year of fighting in Ilmar," the cause of which remains unexplained - ch 4.

The the new Perfector, a Palleseen officer from Correct Erudition, was dispatched to Ilmar specifically to harvest magic for tablethi. His operations included a raid on the Guildhall and on the premises of the Armigers, and the deployment of Ratcatchers - special squads tasked with capturing gods and magical spirits for extraction - ch 7. Jack responded by running a smuggling network to spirit deities out of the city and into The Wood, a forested area outside Ilmar, keeping them from the Decanters - ch 7, 24. His operation employed "a whole thing going. A system of people who believed in gods or in me or in frustrating the Pals" - ch 24. He was ultimately caught and, because the war effort required healers, was conscripted into the army rather than hanged - ch 7, 24. His exile from Ilmar is permanent; he is forbidden from returning to the city he ran his shrine in - ch 7.

Throughout the novel, Ilmar functions as Jack's fixed point of origin and grievance. Mother Semprellaime tests him with a pointed question about the uprising and the Palleseen occupation, and he confirms his presence in the city during that period - ch 25. His memories of the city - its abandoned gods, its hanged mentors, its Allorwen ghetto, its mountains - recur as the emotional substrate of his loyalty and bitterness across every chapter in which he appears - ch 4, 7, 16, 17, 24, 25, 40, 43, 51.

Pretenders to the Throne Of God

Ilmar is a city within the occupied nation of Telmark, situated under Palleseen military control during the period in which the novel's present-day action unfolds - ch 39. Its occupation is not merely background but the shaping force of one protagonist's entire past: Devil Jack grew up in Ilmar as a street-beggar under the name Yasnic, and the city's destitution defined his relationship with God, whom he first encountered as a roommate and fellow beggar - ch 30, ch 32. God, at that time, was a "destitute divinity" with no followers; Jack served as the sole acolyte and then priest of God's healing cult within the city, a role that ended when God's master was hanged - ch 15, ch 32. Jack remembers "the residual grace of having been the last worshipper and priest" of that god, though by the novel's present he states plainly that he has "split with God" - ch 32.

The Palleseen occupation brought conscription. Jack was taken into the Palleseen army as an Accessory in the medical tents, where his Ilmari speech marked him as foreign and earned him the name Maric Jack on account of his accent - ch 30. The occupation and the wider war are inseparable from Ilmar's identity in Jack's recollection; when he reflects during the siege of Eres Ffenegh, the city, the war, and his life with Caeleen surface as a single tangled memory - ch 15.

Before the conscription, before he was ever called Jack, the city experienced a violent insurrection known as the Ilmar uprising, which Jack survived. He characterises the event as "the sort of thing that knocks the neat edges off your naivety," placing it as a formative rupture in his understanding of the world - ch 39. The uprising is a distinct event from the ongoing Palleseen occupation and from the broader war, though its relationship to either is left unspecified in the text. Ilmar itself, by the novel's present, exists in Jack's memory as a sequence of identities shed in succession: beggar Yasnic, then conscript Maric Jack, then Happy Jack in Alkhalend, then Devil Jack in Eres Ffenegh - the city as the first stratum of a self that no longer holds together - ch 30.

Relationships

  • Culvern - the Perfector governs Ilmar from the Ducal Palace while the Old Duke's curse rots him in a bath; the narration equates his torment with the city's, both waiting, alive and fallible - ch 13, ch 30. He demands Yasnic heal him, threatens to decant God and hang Yasnic publicly, and frames the Sway as "the greater good" - ch 23.
  • Accessory 'Maric' Jack - Ilmar is his homeland, the site of his priesthood, his shrine to abandoned gods, his smuggling network, and Kosha's hanging. His exile is permanent; he is forbidden from returning - ch 7, ch 24, House of Open Wounds. His Ilmari speech earns him the name "Maric Jack" in the Palleseen army, and the city becomes the first stratum of a self that fragments across subsequent identities - ch 30, ch 32, Pretenders to the Throne Of God.
  • Yasnic - a priest in occupied Ilmar who heals and navigates the Occupiers' demands, he is arrested and his ordeal catalyses the events that close the first book - ch 1, ch 22, ch 23. In the third book, he is remembered as having been God's sole acolyte in the city's destitution - ch 15, ch 32, Pretenders to the Throne Of God.
  • Langrice - keeper of the Anchorage and "Ilmar's ambassador to the Anchorwood," an unspoken office the Allorwen recognised; the old covenant between keeper and Wood predates the earliest houses of Ilmar - ch 42, ch 47. Langrice announces the Wood's opening and feels the hoped-for return of the departed as a change in weather - ch 47, ch 49.
  • Hellgram - a soldier from elsewhere who finds Ilmar an uncanny surface-world, five years fruitlessly searching its districts for his lost wife, nearly out of districts - ch 42. Ilmar "seeps into him, replacing him piece by piece with locally sourced materials, erasing what he was" - ch 24.
  • Mother Guame - a former votaress of the Mahanic Temple now turned to "sorcerous tricks for Ilmari Armigers and sweating Pals," she has been shaken down by the Occupiers on three occasions and by the Ducal Guard before that - ch 9.
  • the Old Duke - the last Maric ruler, who made public hangings a festival, hanged in the Donjon yard by the Palleseen; his curse persists beyond death, afflicting the Perfector - ch 13, ch 23, ch 26.
  • Nihilostes - a Zenotheus priestess infiltrating resistance cells who grows fond of Ilmar's comforts and, after Yasnic's arrest, resolves to implant chaos in every fertile mind she can find - ch 22.
  • Blackmane - objects to the exodus through the Wood and decides to stay in Ilmar, citing "business to take care of here" - ch 47.
  • God - was a "destitute divinity" with no followers in Ilmar, encountered by the boy Yasnic as a fellow beggar and roommate before serving as a healing cult in the city, an arrangement ended by the master's hanging - ch 15, ch 30, ch 32, Pretenders to the Throne Of God.
  • Kosha - priest and guardian who took Jack in as a child and held the priesthood of God in Ilmar before being hanged - ch 4, ch 43, ch 51, House of Open Wounds.
  • Ivarn Ostravar - a Gownhall maestro who prepares to leave with the exodus when the Wood opens - ch 47.
  • Lemya - a student who brings water, wine, and the last tablethi to the Gownhall barricades, leads the dining-table manoeuvre, and reframes "City of Last Chances" from a hard-luck epithet into a revolutionary prophecy - ch 6, ch 37.
  • Aullaime - a conjurer who descends into a Hammer Districts factory and invokes the destruction clause in every contract she ever negotiated, demanding each bound demon kill seven Palleseen uniform-wearers before release - ch 43.
  • Ruslav - attempts to revive the Lodges' taxation system under a patriotic banner when confronting ruin-divers heading into the Reproach - ch 15.
  • Mother Ellaime - a native of Allor living in Ilmar who hides her accent and beaded choker from the Occupiers - ch 1.

Notable Quotes

"Ilmar was where religions went to decompose." - narration, City of Last Chances, ch 41
"a hole in the collective vision and memory of Ilmar that nobody can look straight at" - narration, City of Last Chances, ch 10
"it would only get tighter or, at best, stop getting tighter for now" - narration, City of Last Chances, ch 28
"The Wood's open." - Langrice, City of Last Chances, ch 47
"Something'll come back wearing their faces." - Langrice, City of Last Chances, ch 49
"The hope of Ilmar or its damnation" - narration, City of Last Chances, ch 49
"the sort of thing that knocks the neat edges off your naivety" - Devil Jack, Pretenders to the Throne Of God, ch 39

Tags

  1. city · #occupied · #maric · #capital