Systems
Every entry currently tracked for this category.
| Entry | Appears in | Notes |
|---|---|---|
| Admonitory Debrief | House of Open Wounds ch 37 | a qualification and practice of Correct Speech involving interrogation and torture (needles, wires, vices); Inquirers are required to maintain currency in it |
| Alborandi mystery | Days of Shattered Fait ch 15 | the principle that those who don the Alborandi mask are unmade; their former selves, debts, and identities are entirely erased-"Where does the knot go, when the string is pulled loose? Where the song, when the singer falls silent? Not even the ghost of it remains." |
| alchemy | House of Open Wounds ch 32 | considered superstition and demi-magic, rejected by the Schools; Ollery's treatise made it rationally acceptable; Ollery wields it as a weapon (the poisoned dinner) |
| Alkhalend two-tier prisoner system | Days of Shattered Fait ch 4 | lesser officials hold prisoners in private cellars pending a decision "from on high"; the seriously guilty go to the House of Hard Angles; there are no watch houses because the Tesemer guard the streets but cannot be trusted with prisoners |
| Alv's exercises | House of Open Wounds ch 3 | small, controlled passes performed in the space of a broom closet, every muscle under strict mental control, no reliance on instinct or body memory |
| balance | House of Open Wounds ch 11 | |
| Basic Arcane | Pretenders to the Thro ch 11 | the training course both Dantell and Quellery completed; Dantell invokes it to argue Quellery must handle artillery targeting, not just demons |
| baton drill | House of Open Wounds ch 36 | referenced as "the proper sequence of parade-ground baton drill," part of the military discipline Lidlet likens to religious rules |
| baton dueling | Days of Shattered Fait ch 2 | "the new way the locals like"; two people at range with levelled rods "gabbling out the command words to punch holes in one another"; considered "too civilized" by Gil |
| binding writ of good faith | Pretenders to the Thro ch 14 | an Allorwen conjurer-tradition contract, enforceable within its stated walls by demon power; creates an "enforceable truce" for negotiation; previously used by Allorwen conjurer-lords |
| Charter of Correct Conduct | City of Last Chances ch 37 | legal code governing parlay rules; Vorkovin cites specific paragraphs and appendix sections of it |
| Charter of Correct Thought | City of Last Chances ch 37 | legal code the Pal officer reads from to declare the students in breach; invoked throughout the ultimatum |
| circle house conjuration | House of Open Wounds ch 9 | Banned under Pal rationality but practised openly when expedient; the Statlos is disgusted to find Jack in a brothel associated with it |
| clavamachy | Lives of Bitter Rain ch 8 | the men's half of Usmai's ancient duelling tradition, fought with the clavar |
| conditional healing | House of Open Wounds ch 18 | the mechanism by which Maric Jack's healing operates: it restores health but reverses instantly if the healed person raises a hand against another; not a "curse" by Jack's insistence but "the way it is"; intent is the determining factor |
| conjuration | Lives of Bitter Rain ch 6; Pretenders to the Thro ch 32 | the application of demons to industrial and military use; Professor-Invigilator Flockersly severed it from "superstition and ritual" and brought it into Correct Appreciation's remit |
| Conjuration of demons | City of Last Chances ch 9 | the "vile trade" Guame practises; the Pals consider it a "primitive Allorwen" corruption; Guame calls up "beasts of alluring guise" for clients |
| contract-based conjuration | House of Open Wounds ch 25 | the Allorwen method of binding demons through individually negotiated contracts and clauses; "conjuration is compulsion"; the contract itself is payment, giving the demon "strength" and "essential thingness" usable as infernal currency; careless drafting invites retribution or frolics |
| Correct Scholarship | City of Last Chances ch 5 | awards and badges of rank worn on a sash by prominent members of the Occupation Perfecture. |
| Culvern's curse | City of Last Chances ch 40 | a wasting affliction on Culvern that makes his skin corrupt, his pores ooze, and his body stink so foully that his staff's robes must be burned weekly; its origin is unknown; "cruel ideas" now arise naturally in his brain |
| decaning techniques | Lives of Bitter Rain ch 5 | Bracite methods of producing raw magic; "Correct Erudition is still learning from" them |
| decanting | City of Last Chances ch 2-23; House of Open Wounds ch 7-44; Days of Shattered Fait ch 6-41; Pretenders to the Thro ch 4-7 | the Palleseen practice of extracting magical power from captured magicians ("magicians ripe for interrogation or decanting") |
| demon contracts | City of Last Chances ch 22; Days of Shattered Fait ch 42; Pretenders to the Thro ch 24 | the binding mechanism by which a demonist compels a demon; a short contract is more dangerous than a long one; the contract is "the thin end of the lash" and "the handle" is how the contract-maker holds power; a demon can write and activate a contract itself |
| demon-contract magic | Lives of Bitter Rain ch 4 | the Allorwen practice of binding entities from the Realms Below through legal-style contracts with "eleven pages of subclauses, provisos and small print"; no blood sacrifice required; the contract alone is the binding; there are pro forma templates |
| Divinati balance | House of Open Wounds ch 39 | Alv's cosmology: every taking of an ill or debt creates an imbalance that must be repaid; "Imbalance, that was the killer, the worst sin in the world" |
| Divinati magic | House of Open Wounds ch 4 | a healing discipline in which the healer absorbs the patient's injury onto their own body, visibly burning and disfiguring themselves |
| Divinati sympathetic magic | House of Open Wounds ch 46 | a discipline in which wounds are thrown via a tableth-socketed rod or self-inflicted injury; the Divinati philosophy is to be "the still centre of everything," absorbing and reflecting wounds without exporting them |
| final appendix paragraph nine | City of Last Chances ch 43 | a clause Aullaime was taught to embed in every contract she negotiated: if a party's own agents are prevented from fulfilling their responsibilities, the negotiator may replace or vary terms at her absolute discretion |
| Forbiddance | City of Last Chances ch 31 | a type of magic Hellgram draws as a "wire-sharp sigil" that "glimmered, silver-green"; repels Fleance temporarily; described as "not of the Wood, nor of here, nor anywhere" |
| Gaeledh | Pretenders to the Thro ch 9-41 | |
| ghost-chain deployment | House of Open Wounds ch 27 | a military doctrine in which ghosts are sealed in copper jars, thrown by a squad-portable trebuchet-style launcher behind enemy lines, and leap host-to-host draining each living body's life essence to fuel the next leap; Prassel identifies "problem nodes" and Killingly confirms the chaining mechanic |
| ghost-launcher operation | House of Open Wounds ch 41 | necromantic barrage of possessed ghosts; requires coppers, tablethi, protective wards; "troops held in case of need" as ammunition source |
| ghost-mills | Days of Shattered Fait ch 44 | Drathel's speculative idea for a new Decanter direction: mass-processing ephemeral remains to harvest tiny wisps of power, which she judges "vastly inefficient" |
| God's healing strictures | City of Last Chances ch 19 | God heals only the faithful who live by His rules: no harm, no violence, a life devoted only to peace and the betterment of others; "Rules and axioms... were what wove gods from the cosmos. Cut through them and they sprang back into nothing." Approximately thirty thousand words of theology wrap the kernel. |
| God's selective healing | House of Open Wounds ch 30 | God heals some people (Jack, Lidlet) but explicitly refuses Banders, with no stated reason |
| identic bleeding | Pretenders to the Thro ch 23 | the process by which centuries of storage eroded individual identities within the Dead Companies, blurring distinct names into a handful of shared labels |
| illegal honour duels in Usmai | Days of Shattered Fait ch 2 | duels against the Alkhand's pronouncements; illegal unless explicitly permitted; first-blood or surrender conventions for Usmiat participants, but foreigners fight "to the death" because they are "truly civilized" |
| industrial conjuring | City of Last Chances ch 43 | the mass-contracting of demon labour for mill and factory machinery, replacing the old bespoke circlecraft; the new art "knew none of the old checks and balances of Allorwen custom" |
| Jack's bargain | House of Open Wounds ch 44 | the arrangement by which Jack's healing (or Lidlet's healing of Cosserby) binds the healed person, marking them as taken from death and making them suspect in the purge |
| Lensing and thaumatic landscape calculations | Pretenders to the Thro ch 19 | a technical discipline Aspel studies; she carries a "good authority" on the subject as armour against local magical threats |
| Literate Form | City of Last Chances ch 6 | a Gownhall class conducted in Pel, "worthlessly formulaic," taught by a bored lecturer enforcing "Palleseen Correctness" |
| Loret's storm | Days of Shattered Fait ch 22 | an unnamed power in Loret; described as "the thunder," "the lash of the storm that's in her"; a Louse Monk recognizes it as "a thing beyond all the mysteries of the Louse Monks"; she cannot afterward explain what she did |
| Loruthi Trade Missions | House of Open Wounds ch 20 | a mercantile domination system: "used the milled edges of their coins to burrow into the hierarchies of whichever kingdom or despotate they decided was profitable," producing domination without uniformed soldiers |
| Lycanthropists | Pretenders to the Thro ch 19-35 | a military discipline from which Istreddy was discharged; he retains visible dagger-tooth scars from his service |
| Lycanthropy | Pretenders to the Thro ch 12 | Istreddy's second trade; he transforms into a lupine beast under stress, called back by someone speaking his name. |
| Maserley's contracts | House of Open Wounds ch 11 | binding agreements for demons; a thousand close-written pages of conditions; still insufficient for complex tasks like targeted assassination |
| massed possession | House of Open Wounds ch 46 | a necromantic bombardment technique: ghosts are sealed in copper canisters and fired at the enemy as directed ammunition; a "spear" of loyalist spectres guides the rest |
| minor correction | House of Open Wounds ch 6 | military punishment administered by the Butcher in three grades (four, six, twelve lashes); the exact count must be verified by the Tally Officer |
| Moeribandi death cult theology | Days of Shattered Fait ch 5 | the afterlife of the old Empire: the Favoured pass to a sterile paradise; the un-Favoured are reborn until they qualify; a few special dead remain in their bodies to teach; the whole world will end sterile and cold |
| necromancy | House of Open Wounds ch 1-2 | |
| old covenant | City of Last Chances ch 47 | |
| Pal characters | House of Open Wounds ch 14 | a writing system inscribed inside Sonori casings; Cosserby is "inscribing" them as part of repairs |
| Pal surveillance of religious dissidents | City of Last Chances ch 19 | the School of Correct Speech comes "trawling for religious dissidents"; whole departments of the Palleseen Sway are devoted to monitoring public bloodshed and crowd gathering |
| Pal-standard lights | Days of Shattered Fait ch 35 | maritime light-codes exchanged between ship and shore at Alkhalend; running them identifies a Palleseen vessel and now compels swift berthing to avoid complaints. |
| Palleseen demonist contract law | Days of Shattered Fait ch 38 | contracts are the "long spoon" by which demonists bind demons; a demon in the chain of command has no contractual restraint on harming humans below it, only the soldier's discipline |
| ritual duel | Pretenders to the Thro ch 26 | |
| Schools of Correct Thought | Pretenders to the Thro ch 11-35 | the collective name for the five Palleseen governing Schools, each partitioning a sphere of governance. |
| Sign of the Forlorn Hope | House of Open Wounds ch 1 | |
| skiamachy | Lives of Bitter Rain ch 8-10 | a martial practice at the Usmiat court; the Alkhand's daughter has taken up foreign street-fighting alongside it |
| soldiers' tricks of the Great War | City of Last Chances ch 42 | the everyday craft of Hellgram's trench warfare: conjured swords and helms, pepped-box pistols, vials of decanted sleep, soul-bonds, possession grenades; "just a regular trench-digger's artifice" |
| Sonoristics | House of Open Wounds ch 14 | the discipline of constructing and maintaining Sonori battle constructs; described as not yet fully freed from its Jarokiri religious origins; Cosserby hopes a future symposium will produce a "fully rational plan" for Pal-built constructs |
| Sorthist's wasps | Days of Shattered Fait ch 13 | a supernatural attack that caused Oparan's blindness but "had not been able to touch the inner eye" |
| soul-linking | City of Last Chances ch 42 | the military practice of Hellgram's people; two soldiers "linked soul to soul, two halves together"; the war made Hellgram into "a hilt" and his wife "his blade" |
| spent magic | House of Open Wounds ch 47 | a scavenging pretext Thurrel uses as his cover story when asked where he goes; implies a regulated economy of magical residue the army collects |
| sympathetic magic | House of Open Wounds ch 1-45 | Alv's discipline: the healer finds the "asymmetry of flow" in a patient, draws the injury or sickness into themselves, then dissipates it through exercises; transfer to a willing, trained "receptacle of harm" is possible, but passing harm to an unwilling or untrained subject violates the balance |
| sympathetic transfer | House of Open Wounds ch 39 | the Pallessan tactical application of Divinati sympathetic healing: moving an injury from one body to another in a chain, intended to pass harm onto the enemy; Alv insists this is not her discipline |
| sympathetic wound-transfer chain | House of Open Wounds ch 41 | Callow's technique: injuries surgically extracted from bound Accessories, passed along a human chain, projected toward a distant target via observation tower |
| the Allorwen conjuration tradition | Lives of Bitter Rain ch 5 | bespoke negotiation between conjurer and demon; "a precisely tailored service. A tool for all tasks, if one has the will and the wit to achieve it"; Benallers' training |
| the Anchorwood as a thoroughfare between worlds | City of Last Chances ch 42 | the forest crosses between realities; Hellgram's people "never guessed at the existence of the Anchorwood"; its borders can be sensed ("the differential of realities") |
| the ancient contracts of Allorwen | Pretenders to the Thro ch 34 | bespoke, personal arrangements between conjurer and demon, negotiated wit against wit; contrasted with the Palleseen preference for "faceless hosts" |
| The Butcher's Ladder | House of Open Wounds ch 33 | classification of injuries in ascending severity, from mundane physical to unnatural contagion; eight categories |
| the calendar reform | City of Last Chances ch 1 | imposition of a seven-day week replacing the old twelveday; using the old calendar invites fines and arrest |
| the Chastising Fire | House of Open Wounds ch 24 | Tallifer's curse invoked: "The Chastising Fire eat you from your guts out!" |
| the clan election system | Pretenders to the Thro ch 9 | each clan in Eres Ffenegh elects a grandee by common vote ("coloured stones in the box"); grandees must keep their people fed and entertained to retain the position; an egalitarian structure from the city's founding, though kin-succession is common in practice |
| The compass | House of Open Wounds ch 17 | star-shaped piste combat; fighters circle and launch exchanges only when aligned with an axis of the star, ritual combat "designed to be performed in the round"; three strikes to win |
| the Dead Eye | House of Open Wounds ch 2 | a necromantic ability to see into the interstitial space between the material world and the Eroding Abyss where ghosts are caught; unlocks under "the lidless scrutiny" of proper mental exercises |
| the demon's knot | Pretenders to the Thro ch 18 | the binding agreement sworn before the talks, with Hell as arbitrator, which compels all present to refrain from violence; Brandery's verbal "permission to strike" releases a party from it |
| the Duke's curse | City of Last Chances ch 13 | a wasting affliction that rots the flesh and keeps the bearer alive beyond death; passed from the Old Duke to Culvern at the moment of execution; possibly sourced from an Allorwen witch, an ended noble line, or the Anchorwood/Indwellers; immune to Palleseen medicine, Correct Thought, and reportedly to Allorwen quacksalvers and Maric healers |
| The Eye's ward | Pretenders to the Thro ch 27 | the Lighthouse is the crux of all the city's warding, "all that twisty way the air works"; the Eye can also be turned outward as a weapon against the Pal army |
| the fog-paths | City of Last Chances ch 25 | the Indwellers' ability to walk through the fog into "other places" - buried halls, tombs, forgotten chambers, "the ghosts of forest groves long fallen to the axe"; places that exist only because "the fog remembered" them |
| the God contract | Pretenders to the Thro ch 29 | a rumour from the war with the Loruthi: a soldier signs a paper, and if badly wounded, God heals them at a price; the Palleseen repurposed an "ignorant superstition" into something "reliable and useful"; signed in war camps, spread to the Archipelago |
| the House of Hard Angles' true purpose | Days of Shattered Fait ch 44-45 | the building is not merely a prison but a ghost-collecting, power-harvesting system built by the Moeribandi Empire; its architecture funnels ghosts in and drains ambient magical energy to the crypt |
| the Indwellers' mist | City of Last Chances ch 20 | a chill, damp, autumn-scented fog that rolls from the Anchorwood's trees toward the city, through which the Indwellers walk and which renders the Palleseen soldiers irrelevant; walls become "no more substantial than flattened-out creases" |
| the infernal contract system | City of Last Chances ch 16 | demons are bound by contracts with the Kings Below; if a demon fails within its warranty, the Infernal Realms owe a replacement with penalties; wards are physical brands and runed irons; the Kings Below "hate paying additional charges" |
| The last argument of Alkhands | Days of Shattered Fait ch 15 | the ogrodon charge, described as an argument that "would not stop for spearpoints or arrows or the walls of forts" |
| The Naming Bond | Pretenders to the Thro ch 39 | the "absolute and indivisible link between the label and the thing it described" between conjurer and demon; the chapter's revelation is that this connection "extended both ways," that a demon can know a conjurer through their true name just as the conjurer knows the demon. "Only when the second name was set down did it become a binding agreement." |
| the Occupation | City of Last Chances ch 1-27 | Palleseen rule over Ilmar; three years underway; locals recruited as collaborators in pale-grey uniforms; Correct Thought ideology |
| the Ordnances of Correct Appreciation | City of Last Chances ch 39 | legal code of Correct Appreciation; volume seven, article eight hundred and forty-two second subsection forbids a second execution after a sentence has been carried out |
| the Palleseen education and assignment system | Lives of Bitter Rain ch 2 | a prescribed curriculum (philosophy, history, science, mathematics, approved literature) in orphanages like Thorntree House, leading to assignment to one of the Schools at sixteen, then to a career posting |
| the Palleseen rank and department iconography | Lives of Bitter Rain ch 2 | designed to be "instantly comprehensible, for both practical and ideological reasons"; shoulder markings encode rank, office, and department |
| The Palleseen Sway | Pretenders to the Thro ch 2-28 | the sphere of Palleseen imperial control; Usmai is to be formally absorbed into it, accepting Palleseen law |
| the Palleseen treatment of priests | House of Open Wounds ch 3 | the chapter enumerates the options: kill them, re-educate them, tolerate them while letting them "weave enough nooses for the whole congregation," or send them to a battalion for medical experimentation |
| the posthumous consecration ritual | Pretenders to the Thro ch 20 | a vast Moeribandi rite that crowned a dead boy as King of Death, infusing him with the essence of a thousand ghosts; the only way the title can be held |
| the stone | Days of Shattered Fait ch 13 | a spreading petrification disease in Oparan's lungs and blood; "little shards" of stone migrate through his body and will eventually tear his heart |
| the Successor States' succession | Lives of Bitter Rain ch 9 | when there is one throne and multiple children, the daughter is married off, the warrior prince claims the crown, and the defeated rival brother is made into a skull |
| the Successor-State succession cycle | Lives of Bitter Rain ch 7-8 | pattern in which a strong "Big Man" gains power, has too many heirs, and the succession collapses the state |
| the twelveday cycle | City of Last Chances ch 3 | the recurring interval at which the Game is held |
| The two modes of the Occupation | City of Last Chances ch 28 | Orvechin's formulation: under the Pals, pressure "would only get tighter or, at best, stop getting tighter for now" |
| the Vulture identity drill | City of Last Chances ch 34 | Carelia's ritual of naming and rejecting the Shrike, Heron, and Raven to assert Vulture supremacy; no rehearsal, Evene must prompt the responses |
| The wall as one-use weapon | Pretenders to the Thro ch 41 | the Gaelensreach is a Gaeledh construct that can only be brought down once; its animation is the "breath of Ffen" transmuted into will; "the last argument of the Os-Fferegh, which they've never deployed before because it's a trick you can only do once" |
| The Warden structure | Days of Shattered Fait ch 29 | the necromantic architecture of the House of Hard Angles establishes a notional "head" to keep the imprisoned ghosts in line; the Warden is either a captured necromancer or a creature from the Waygrove, bound by wards that permit entry but not exit |
| the wedding | Days of Shattered Fait ch 40 | Orhuhst's declaration that the Fisher King and the Shark Queen are one; "the oldest of old ways and the newest of new. Experimental theology." Proclaimed after the shark consumes the faith |
| the Wood's gates | City of Last Chances ch 6 | the Anchorwood opens and closes its passage to the outside; the Indwellers "never came to Ilmar save when the moon was right" |
| tradecraft | Days of Shattered Fait ch 4 | the skill of espionage, concealment, and improvisation under constraint; Gil uses it to hide a blade and cut her bonds |
| ward-work | Pretenders to the Thro ch 33 | the military magical purpose of the sigil-net; Quellery calls it "some pretty punchy ward-work" and the chapter implies it involves the dead ("He had no brief for the dead, and if they were being played foul, well, that was the world") |
| Wards | Pretenders to the Thro ch 5 | protective conjurations; drawn in charcoal on stone, sewn into clothing (three witch-hunters'-worth in Abellaime's garments), thrown in the air as finger-figures |
| barricading | City of Last Chances ch 32 | the practice of throwing desks, chairs, cabinets, and furniture across streets to create cover and slow a charge; students and the Siblingries begin it around Gownhall Square |
| conjoined camp | House of Open Wounds ch 23 | the arrangement by which Forthright Battalion and Landwards Battalion share a camp with no marked boundary, justified as preventing "unhealthy rivalries" |
| demon nature | Pretenders to the Thro ch 1 | demons from Hell do not sleep; Ghastron "consented to lie in this bed" and do "a decent impression" of sleep but it is not native to him |
| disciplinary tribunals | House of Open Wounds ch 18 | conducted by Inquirers like Sherm; the army's mechanism for handling misdemeanours; running "dawn til dusk" due to Uncle's alcohol ban |
| duel of words | Pretenders to the Thro ch 37 | the form of challenge the woman's demon squire issues to the Lich Queen, in place of a physical duel; "Blood and strength do not tempt her" |
| exorcism working | Pretenders to the Thro ch 40 | Dantell's field discipline; she cast "a much broader net" than the ward placement required |
| feral transition | House of Open Wounds ch 27 | the state a ghost enters when it goes mad or loses its coherence after a containment failure; one of the causes of the five squad losses |
| first wave / second wave | House of Open Wounds ch 21 | the assault structure; the first wave takes the initial fire; the second wave includes stretcher bearers, intelligencers, reinforcements, and patchers |
| leaking god-power in the ground and air at Eres Ffenegh | Pretenders to the Thro ch 23 | the "leaking power of a dead god" infuses terrain and sky, making standard artillery aim unreliable; salvos curve into the sea or return to the gun |
| re-education | House of Open Wounds ch 20 | |
| sun lance | House of Open Wounds ch 33 | an inherited promise/boast Varinecthes made centuries ago; now partially ineffective due to smoke obscuring targets |
| the binding ritual | Days of Shattered Fait ch 14 | a Moerend ceremony that preserves a dead person's ghost inside their own skull, so that the ghost feels it still exists and remembers who it was; described as a very close cousin to the ritual used on demons, and identical to the one used to preserve the ghosts of poets and scholars for teaching |
| the mechanics of magic | Pretenders to the Thro ch 1 | described through Varinecthes's experience: one must "corkscrew your mind through the various contortions any individual act of magic required," find where the power is, force it into the exact right shape "through those extra spaces and directions"; described as unnatural, like "trying to nail soup to the wall" |
| the storm | Days of Shattered Fait ch 22 | |
| the view through the drapes | Pretenders to the Thro ch 7 | looking out from the Pandaemonium's private room reveals a landscape of red light, partial flame, pale things driven over parched plains, a bronze city on distant peaks, shrieks and screams; implies a window onto the Realms Below |